Thursday, June 19, 2008

Dead in the Deadmines

We completed the outstanding quest in Westfall, which was to intercept a Defias Messenger on the road between Moonbrook and the Jangolode Mine. Completing that quest triggered another, which was to escort a Defias Traitor and keep him alive so that he could show us the location of the Defias' head honcho. That turned out to be the entrance to the Deadmines on the western side of Moonbrook, and knowing that location led to what should be the final quest in that particular chain - to bring back the head honcho, but without the 'honcho' part.

The Deadmines are a bit of a maze and it took us a while to find the Instance Portal. Not far inside we ran into a big troll-like thing with a huge club, with at least two Defias guards. We got killed twice before deciding to call a halt on this one for the moment. The crazy thing is this big troll isn't technically that tough - level 18 or 19, I think.

It's down to bad strategy; I let him get too close. The biggest problem from my point of view was that Frost Nova doesn't work on this git, so he was on top of me before I could get away. The big guy took two thirds of my health with a single whack of that club, so the second whack was the end for me. It also looks like there's a Stun attack - I wasn't able to move for a couple of seconds after being hit, giving the bad guys plenty of time to take another shot at me. Kate was able to do the big guy some serious damage but the Defias guards were on her at the same time, and I couldn't hold them off.

So I'm thinking on two possible strategies; the first is to let Kate take him on while I take care of the guards. That doesn't sound like a winner; the second one might be better - Polymorph the big guy, which (if he's not immune to Polymorph like he is to Frost Nova) would put him out of the picture for up to twenty seconds during which we can get the guards. That would leave just the two of us against the brute; if Kate can keep him busy I can be hitting him from a distance with Fire Blast, Arcane Missile, Fireball and (if he's within range) Arcane Explosion. In any case we're not too far off level 22, so maybe we'll just wait a little while before we go back to try again. I suspect, though, that once we're past this particular obstacle, we may find worse as we go deeper into the mine. I have no problem with leaving this one alone until we hit level 24.

Having withdrawn to the inn in Lakeshire and done repairs and the rest, we decided it was high time to see about cutting Bellygrub into pork chops. It was quick but he still almost got me again. Mana Shield saved me but it was a close thing - my health and mana were almost out when he went down.

Now we have to decide whether to run the Klaven's Tower quest (the one that'll give Kate her Poisoning skill) or we can take our pick from a number of quests around Redridge and Duskwood.

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