Sunday, July 06, 2008

Elwynn Forest

Kate decided to go with Herbalism and Alchemy as the trade skill combo for her Warrior, and we spent some time scouting the region around Stormwind to find herbs (for Kate's Herbalism) and minerals (for my Mining trade). My Blacksmithing is going exceptionally well - I made Kate a butt-kicking two-handed sword and I've got an axe I think she can use too (and if she can't, I think it'll sell for good money). At the moment we can buy armour that's better than anything I can make, but I don't think it'll be long before I can turn that around. These characters are a heck of a lot stronger than the Rogue and Mage but we are both wide open to Fire and Frost attacks; we need to do something to boost our resistances, and I may be able to do something about that.

We mapped out the area west as far as Forest's Edge and the entire northern strip all the way to the Eastvale Logging camp. One interesting thing we came across during our exploration was a gulley west of Stormwind that led to an area we'd never seen before - Thunder Falls. High up in the hills we found a house (and half a dozen Defias) and a stream leading to a waterfall. Jumping down the falls and following the stream further we found another waterfall, and climbing up the rocks on the south side we found an incredible view looking down on to Westbrook Garrison and the bridge leading into the Westfall.

We made level 9, so it won't be long now before we start getting Talent points. I didn't know much about Talents with my Mage character and as a result I think I made some bad choices; while I wanted to specialise with Fire talents, I think I put too many points in that direction so that my Frost spells in particular were underpowered and that left me in a weak position when I ran into something that was resistant or immune to fire.

So this time I want to make a plan for my Talent build in advance, and try to stick to it. Paladins have talent trees for Holy (healing), Protection (defence) and Retribution (damage) attributes. At the moment I'm thinking about biasing in favour of Retribution with Holy as a secondary - perhaps for every six points I may put three into Retribution, two into Holy and one into Protection. The WoW site has talent calculators that you can use to experiment with different builds, and I'll certainly be using the Paladin calculator to plan in advance how I want to do things.

Edit: I have a provisional plan for my talent build that takes me up to Level 27. Here it is (this is mostly for my own reference):
10: Improved Blessing of Might
11: Improved Devotion Aura
12: Divine Strength
13: Improved Blessing of Might
14: Improved Devotion Aura
15: Improved Blessing of Might
16: Divine Strength
17: Improved Devotion Aura
18: Improved Blessing of Might
19: Divine Strength
20: Improved Devotion Aura
21: Improved Blessing of Might (MAXED)
22: Improved Seal of the Crusader
23: Improved Judgment
24: Improved Seal of the Crusader
25: Improved Judgment
26: Improved Seal of the Crusader
27: Seal of Command

To see the talent trees, click here.

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