Arathi HighlandsWe started out by flying to Refuge Pointe with the intention of finding Fozruk the giant and taking the Rod of Order from him. Fozruk's path takes him over a wide area so I started off by trying to locate him, the idea being to keep track of him until Kate could get there.
I found Fozruk not far from the Circle of East Binding - he and his three kobold friends were moseying along in the general direction of Refuge Pointe. However his path took him through the Circle of Outer Binding and I didn't want to get into a fight with the elementals there and fall behind, so I circled around the south side. When I got to the other side, though, he didn't show up. I have no idea how I lost him.
Anyway I met up with Kate and we followed the road west, all the way to the Circle of West Binding, and still didn't find him so we went back eastward. Kate found him, not too far from where I'd lost him earlier. I guess because Fozruk is in demand, we weren't the only players in the area so things got a little confusing. I knocked down two of Fozruk's kobold hangers-on and was about to join in with the giant-whacking but by the time I got there it was too late - he'd already gone down.
We picked up the Rod of Order but rather than continue on with it to the Circle of Inner Binding we decided to get back to Theramore and continue with some of the quests in Dustwallow Marsh.
Dustwallow MarshOur first quest was to report to North Point Tower; the guy there wanted us to go on to Tabetha's Farm.
Before we did that I for one needed spider meat, so we went west to the Darkmist Cavern. We spent a
long time there - I think more than half the time this session was spent here. Kate in particular gathered a huge amount of mithril and iron and between us we gathered enough spider meat to last us quite some time.
When we were done there we carried on down to Tabetha's Farm and got a couple more quests that involved going to the village of the Grimtotem Taurens (who it turned out had been responsible for burning down the Shady Rest Inn while two people were inside). Burning down all their tents, for one thing, and gathering seven Grimtotem armaments. It didn't take long and the next step was to take the news back to Theramore.
We didn't do that right away - the long stretch of fighting in the caves earlier meant that our packs were getting full and we needed repairs, so we went back to Ironforge to take care of those things before returning to Theramore on the boat.
In Theramore we closed out the last couple of quests from the chain that had started at Shady Rest Inn - putting flowers on the graves of the victims, which was a rather moving touch for a game.
We flew back to Mudsprocket and from there went out to the Den of Flame to take care of a couple of quests for Brogg the two-headed Ogre. One quest was to use a totem that he'd given us to gather Black Dragonkin Essence; the other was to collect a banner that he wanted.
The Den is full of level 39-41 Dragonkin and they respawn rapidly. Also the den itself isn't very big inside so it didn't take long to find the banner and to get the essence that we needed. With that done we went back to Mudsprocket to close out. I think that means we only have a couple more quests in the area, and at least two of the oustanding quests mean travelling to other regions (for one, we have to find The Swamp of Sorrows in the Eastern Kingdoms).
TanarisWe had two open quests in Tanaris, and with so many quests cleared in Dustwallow we were ready to make our way out there, so off we went; from Mudsprocket north along the road then west into The Barrens, south to the Big Lift and into Thousand Needles. At the lift, one of the guards decided to attack and just for fun I jumped - forgetting that Kate had set to follow me automatically. As I thought, we ended up as ghosts at the graveyard just a few yards from where we'd 'landed'.
Thousand Needles is a weird looking place - basically a gorge filled with flat-topped spires of sandstone-like rock. This time we went southeast from the lift until we reached a point where the spires ended and we came out into a huge open area - the Shimmering Flats, which looks like a salt flat.
The road to Tanaris took us across the flats, with a small detour to the Mirage Raceway. Apparently the Gnomes and the Goblins have races here every month; that's something I'd like to see. This time in though, there was nothing going on so after a little exploration we continued south across the flats and into Tanaris.
The first thing you see coming down the road on the south side of the hills separating Thousand Needles from Tanaris is Gadgetzan - a neutral town primarily occupied ny goblins. We had a quest here - to find the chef who would be able to advance our cooking skills. However, it wasn't quite as simple as that - he wanted us to go out and gather a dozen Roc eggs first.
Tanaris is a sandy desert; there's very little out there apart from things that look like Hyenas and Scorpions. It's also a relatively high-level area; most of the creatures I saw were level 43, give or take a level.
We scouted around a bit, but only came across two rocs and neither dropped any eggs. By this time it was getting late; we'd covered a lot of gound and gained a level (I'm now 41) so we decided to call it a day and head back to Ironforge.
Labels: Draenei Paladin, Games, WoW